Jupiter BattleMech
Jupiter
- Type: BattleMech
- Role: Sniper
- Tech Base: Clan (3068)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5, XL
- Armor: 307
- Heat Sinks: 17 (34)
- Weapons:
- ER PPC × 2
- LRM 15 × 2 (ammo: 16)
- Ultra AC/5 × 4 (ammo: 80)
- Equipment:
- Design Quirks:
- Fine Manipulators
- Improved Sensors
- Improved Targeting (Long)
- Master Unit List: 1725
- Battle Value: 2,784
- More Info
Jupiter 2
- Type: BattleMech
- Role: Sniper
- Tech Base: Clan (3070)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5, XL
- Armor: 307
- Heat Sinks: 17 (34)
- Weapons:
- ER PPC × 2
- Ultra AC/10 × 2 (ammo: 40)
- LRM 15 w/ Artemis IV × 2 (ammo: 16 Artemis IV)
- Equipment:
- Design Quirks:
- Fine Manipulators
- Improved Sensors
- Improved Targeting (Long)
- Master Unit List: 1726
- Battle Value: 3,278
- More Info
Jupiter 3
- Type: BattleMech
- Role: Sniper
- Tech Base: Clan (3075)
- Chassis: 100 tons (Endo Steel)
- Movement: 3 / 5, XL
- Armor: 307
- Heat Sinks: 12 (24)
- Weapons:
- HAG 30 × 2 (ammo: 24)
- Ultra AC/10 × 2 (ammo: 40)
- ER Medium Laser × 2
- Equipment:
- Design Quirks:
- Fine Manipulators
- Improved Sensors
- Improved Targeting (Long)
- Master Unit List: 1727
- Battle Value: 3,074
- More Info
Jupiter 4
- Type: BattleMech
- Role: Brawler
- Tech Base: Clan (3093)
- Chassis: 100 tons (Endo Steel)
- Movement: 4 / 6, XL
- Armor: 307
- Heat Sinks: 21 (42)
- Weapons:
- ER PPC × 2
- LRM 15 w/ Artemis IV × 2 (ammo: 32 Artemis IV)
- Streak SRM 4 × 2 (ammo: 50)
- Equipment:
- Design Quirks:
- Fine Manipulators
- Improved Sensors
- Improved Targeting (Long)
- Master Unit List: 6829
- Battle Value: 2,955
- More Info